Monday 21 November 2011

CEMS Terminology

Camera:

  • Establishing shot - camera shows the entire place or scene
  • Close-up - camera focuses on an object or person close up
  • Two-shot - two characters are shown in a single shot
  • Aerial shot - a shot from an extreme high angle from above, birds eye view
  • Point-of-view shot - the audience shares a character's perspective and what they are seeing
  • Over the shoulder - camera look over a characters shoulder, used to show conversation
  • High angle - camera is high up looking down, convey weakness or little significance
  • Low angle - camera is low down looking up, conveys importance or high significance
  • Canted angle - crooked anle: camera is not level
  • Pan - camera moves horizontally across a setting from a fixed position
  • Tilt - camera moves vertically up or down a person or object
  • Track - camera moves alongside a character or object
  • Crane - camera is fixated on a crane
  • Steadicam - camera is supported on a piece of equipment
  • Hand-held - camera held in hand, conveys a more personal approach
  • Zoom - zoom in on something
  • Reverse zoom - zoom out to get bigger picture or include everything within scene
Editing: 
  • Cut - a sudden change of shot from one viewpoint or location to another. Cutting can be used in order to:  change the scene, compress time, vary the point of view, build up an image or idea.
  • Matched cut - Conveying a familiar relationship between the shots to make the change seem smooth and professional. Matched cuts are used for: continuity of direction, complete action, a similar centre of attention in the frame, a one step change of shot size (e.g. small to long), a change of angle.
  • Jump cut - an abrupt switch from one scene to another which may be used deliberately to make a dramatic point. Sometimes boldly used to begin or end action. Alternatively, it may be the result of poor pictorial continuity, perhaps from deleting a section. 
  • Motivated cut - cut made just at the point where what has occurred makes the viewer immediately want to see something which is not currently visible (portraying change in time). A typical feature is the shot/reverse shot technique.
  • Cutting rate - frequent cuts may be used as deliberate interruptions to shock, surprise or emphasize.
  • Cutting rhythm - a cutting rhythm ma be progressively shortened to increase tension. Cutting rhythm may create an exciting, lyrical or staccato effect in the viewer.  
  • Cross cut - a cut from one line of action to another. Also applied as an adjective to sequences which use such cuts. 
  • Reaction shot - any shot, usually cutaway, in which a participant reacts to action which has just occurred.
  • Insert shot - a bridging close-up shot inserted into larger context, offering an essential detail of the scene.
  • Buffer shot - a bridging shot to separate two shots which would have reversed the continuity of direction. 
  • Fade - the picture gradually appears from (fades in) or disappears to (fades out) a blank screen. a slow fade in is a quiet introduction to a scene; a slow fade out is a peaceful ending.
  • Wipe - an optical effect marking a transition between two shots. 
  • Inset - a special visual effect whereby a reduced shot is superimposed on the main shot.
  • Split screen - the division of the screen into parts which can show the viewer several images at the same time. 
Sound:
  • Direct sound (diegetic) - live sound. This may have a sense of freshness, spontaneity and authentic atmosphere. Creates a realistic sense to the scene.
  • Studio sound (non-diegetic) - sound recorded in the studio to improve sound quality, eliminating unwanted background noise. 
  • Selective sound - the removal of some sounds and the retention of others to signify specific sounds making them more recognisable, or for dramatic effect. 
  • Sound bridge - adding to continuity through sound, by running sound from one shot across a cut to another shot to make the action see uninterrupted. 
  • Dubbed dialogue - post recording the voice track in the studio, the actors matching their words to the on screen lip movements. 
  • Parallel sound - sound caused by some even on screen and which matches the action.
  • Sound effects (SFX) - any sound from any source other than synchronised dialogue, narration or music.
  • Silence - the juxtaposition of an image and silence can frustrate expectations, provoke odd, self concious response. Helps to build tension and suspense with a scene. 
  • Music - introduce (theme tune) or establish a scene or film. Music usually mirrors actions, atmosphere or emotion of the current scene. 
Mise en scene: 
  • Setting - gives a sense of place and time. Establishes context of scene or film as well as the mood and atmosphere. 
  • Costume and make-up - costume and make-up indicate the period, social class, culture factors, character traits, occupation, status, wealth of a scene, film or character. 
  • Figure, expression and movement - includes body language, appearance, facial expression, sound elements. Portrays how characters are feeling or their attitudes. Also conveys if characters have any disabilities or distinctive manorisms. 
Lighting and Focus:
  • Brightness - conveys emotion and atmosphere within a scene. High key lighting means an overall brighter picture, which can convey calmness, non-threatening and positive moods. . Low key lighting means an overall darker picture which can show mystery or ambiguity. 
  • Quality of light - the quality of light is its perceived hardness or softness. a hard quality has dark shadows with sharp edges, while a soft quality has lighter, diffused shadows. 
  • Focus - is the overall sharpness of the image; ranging from very soft to very sharp. 
  • Depth of field - is the amount of acceptable focus behind and in front of the subject.
  • Perspective - is the breadth and depths of the image, which can manipulated with the choice of lens. the foreground and background can either appear closer together (compressed) or further away (decompressed).
  • Colour - is manipulated through lighting, art direction, and laboratory procedure. Shooting in colour adds a new set of aesthetic variables. Cool colours are associated with aloofness and strife whereas warm colours are associated with romance. 









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